The creative industries are concerned with the user experience of technology; as a result, user experience should be incorporated into the design of software product life cycles. This module provides students with an introduction and basic understanding of contemporary platforms and methods for user centred applications. Students will focus on the different stages of the design process, such as: creating prototypes in software and hardware, interaction design, information visualisation, graphical design, and evaluation.
They will engage in practical sessions and projects, which will develop their core prototyping skills covering web development skills (e.g. HTML and CSS), hardware prototyping (e.g. Arduino and Processing) and information visualization/graphic design.