Warning: Undefined array key "template" in /export/depts/users/oed-2021ugconference/wp-content/themes/lancaster2021/functions.php on line 215
Daniela Tyliszczak – 2021 UG Conference
LANCASTER UNIVERSITY 2021 UNDERGRADUATE RESEARCH CONFERENCE
10th MARCH - 17th MARCH 2021
/
Daniela Tyliszczak

Daniela Tyliszczak

Computing and Digital Technologies (B&FC) | Year 3 | Degree: Game Developers
Website: Improving Accessibility: Creating a small video game prototype which allows a range of input methods to improve player experience and player skill level.

The purpose of this research is to identify which method of game input improves player experience and skill level most effectively. The research will identify a range of control method inputs and implement them within a basic video game developed in the Unreal Engine. The research will seek to find which of the control methods are most suitable given the genre and style of the game level, through a range of surveys, interviews, and other data collection methods.
The initial research will look to identify the most popular method of game control input and how the evolution of those affected modern gaming. The specific topics considered are the game control method and player accessibility and player experience. The research will also seek to gain insight into the control mapping for different methods and what impact this has on player experience and accessibility.
Upon completion the research will look to identify the most suitable control method and mapping for specific genres and style of games, and the reasons why these methods have a significant impact on player experience, while also considering why likely consistent mapping and application of mapping standards also improve accessibility and game approachability.

Email

Daniela Tyliszczak
 
Daniela Tyliszczak

Daniela Tyliszczak

Computing and Digital Technologies (B&FC) | Year 3 | Degree: Game Developers
Website: Improving Accessibility: Creating a small video game prototype which allows a range of input methods to improve player experience and player skill level.
 

What did I do?

The main problem is that this research is attempting to solve, is the accessibility of the game controlling method and the player experience. This issue is related to different game genres and how the player prefers to control them. The problem that this part of the experiment would solve is to identify what method of game input would improve the player experience and increase skills.

 

What did I focus on?

My dissertation project is focused on the controlling methods of games. I decided to explore and develop this subject because there is a lack of general information about what game input controller is more accessible for people to use.  The experiment is heavily focused on the use of three different methods of controlling: Xbox controller, PlayStation controller, and mouse and keyboard controller. Before the experiment, the participant must fulfill the questionnaire that includes questions such as: how long they use laptop/pc every day, how many hours a week they play games, how they would describe their experience with gaming, if they are beginner, intermediate or an expert. These questions will help to categorise the results. The questionnaire asks also about the age, as some sources within the literature review suggested that younger players have more ability to have much more immersion and their hands adapt easier to controllers.

 

Why Did I Do it?

The main reason why I decided to run the experiment because I wanted to focus on the controller’s accessibility and focus on whether a player notices that some controllers are easier to use and more accessible to use when completing tasks. 

 
  I personally find different controllers more comfortable and accessible than others while playing games. I was curious if other players/ participants would have similar thoughts and feeling to mine, and if their times and scores would allow these ideas to be confirmed or rejected in regard to the hypothesis that I had.
 

Experimentation Method 

The experimentation method is a game that includes three different controlling methods. Each person who is a part of the experiment must complete the level using all three input methods. Then the participants must answer the survey that asks about their thoughts and feelings about what input method has been the most accessible for them.

 

While completing the experiment I will be observing the participants and note how they are holding the controller and what game elements they use in their approach, I will identify if there are any specific techniques that they incorporate, for example, what camera angle they used to complete the specific element or if they were focusing on specific actions such as talking while jumping. 

 

I developed two similar levels that the player needs to complete with the selected controlling method, between each level the player must fill in the questionnaire section deciding what number on the scale of 0-5 they rated the controller at.

   
 

For example, how easy was it to jump, the usability of the jump pads, walking on straight stairs and curved stairs, collecting the points, steering the mini-map, and turning the camera around.

 

PlayStation Controller

Level 1

Points: 31 Time: 283 seconds

Jumping: 4

Jump Pad: 4

Turning Direction: 3

Pick Up Collectables: 2

Steering Mini Map: 3

Turing the Camera: 3

 

Level 2

Points: 20 Time: 284 seconds

Jumping: 4

Jump Pad: 5

Turning Direction: 4

Pick Up Collectables: 3

Steering Mini Map: 2

Turing the Camera: 2

Questionnaire elements:

Jumping was easier than walking.

It was feeling right, did feel that natural, and had the right immersion.

Comments:  focused on positioning, walk around a lot, moved the camera angle only when necessary, did attempt the jumping wall in level 2 but failed, filed last jumping pad where the platforms are wide, much more jump radius to make it easier, move the camera to the top perspective couple times

 

Xbox Controller

Level 1

Points: 26 Time: 137 seconds

Jumping: 4

Jump Pad: 4

Turning Direction: 4

Pick Up Collectables: 3

Steering Mini Map: 3

Turing the Camera: 4

 

Level 2

Points: 24 Time: 157 seconds

Jumping: 5

Jump Pad: 4

Turning Direction: 4

Pick Up Collectables: 3

Steering Mini Map: 4

Turing the Camera: 4

Questionnaire elements:

Easier to jump than walk.

The Xbox controller felt more sustainable for the game it was easier to walk and run.

Comments: used the camera from a high angle, attachment to complete air puzzles for a top perspective, great position for the middle of the puzzle

 

Mouse and Keyboard

Level 1

Points: 31 Time: 125 seconds

Jumping: 5

Jump Pad: 4

Turning Direction: 5

Pick Up Collectables: 5

Steering Mini Map: 4

Turing the Camera: 5

 

Level 2

Points: 24 Time: 157 seconds

Jumping: 5

Jump Pad: 5

Turning Direction: 4

Pick Up Collectables: 5

Steering Mini Map: 5

Turing the camera 5

Questionnaire elements:

It was better than controllers, all elements were equal, the keyboard was easier to walk and the player finished quicker

Comments: used mainly default camera, used space and WDSA instead of arrows, used camera from top viewport to jump and walk on stairs, did manage to complete the wall jumps in both levels, element and successfully solved puzzles in level 2, moving more precise and positioning much better fewer mistakes.

  Example of the participant result analysis
  This participant suggested that the mouse and keyboard were the most accessible input method for this game. That was reflected in the times and scores that were recorded for each level and each controller. The participant achieved the lowest time and the highest score overall while using this method of development, however, the other scores were similar to each other. The participant did score similar times in both approaches while using the Xbox and PlayStation controller.
  enjoy the music
Page saved!
Add default layout Add text Add image/symbol Add audio/video
View page
CloseCanvas height (pixels)
Background colour
 
Background image (max: 2mb)
Clear
Drop files here to upload
CloseEmail Website address Facebook Twitter Instagram Profile image
Close
Slide 1 image (max 2mb)
Clear
Drop files here to upload
Slide 1 video (YouTube/Vimeo embed code)
Clear
Image 1 Caption
Slide 2 image (max 2mb)
Clear
Drop files here to upload
Slide 2 video (YouTube/Vimeo embed code)
Clear
Image 2 Caption
Slide 3 image (max 2mb)
Clear
Drop files here to upload
Slide 3 video (YouTube/Vimeo embed code)
Clear
Image 3 Caption
Slide 4 image (max 2mb)
Clear
Drop files here to upload
Slide 4 video (YouTube/Vimeo embed code)
Clear
Image 4 Caption
Slide 5 image (max 2mb)
Clear
Drop files here to upload
Slide 5 video (YouTube/Vimeo embed code)
Clear
Image 5 Caption
Slide 6 image (max 2mb)
Clear
Drop files here to upload
Slide 6 video (YouTube/Vimeo embed code)
Clear
Image 6 Caption
Slide 7 image (max 2mb)
Clear
Drop files here to upload
Slide 7 video (YouTube/Vimeo embed code)
Clear
Image 7 Caption
Slide 8 image (max 2mb)
Clear
Drop files here to upload
Slide 8 video (YouTube/Vimeo embed code)
Clear
Image 8 Caption
Slide 9 image (max 2mb)
Clear
Drop files here to upload
Slide 9 video (YouTube/Vimeo embed code)
Clear
Image 9 Caption
Slide 10 image (max 2mb)
Clear
Drop files here to upload
Slide 20 video (YouTube/Vimeo embed code)
Clear
Image 10 Caption
Caption font Text
CloseImage (max size: 2mb)
Clear
Or drag a symbol into the upload area
Image description/alt-tag Image caption Image link Rollover Image (max size: 2mb)
Clear
Or drag a symbol into the upload area
Border colour
Rotate
Skew (x-axis)
Skew (y-axis)
CloseVideo/audio player embed code (YouTube/Vimeo/Soundcloud)
Rotate
CloseText Rollover Text Background colour
Rotate
CloseText Rollover Text Background colour
 
Rotate
CloseText Rollover Text Background colour
 
Rotate
CloseText Rollover Text Background colour
 
Rotate
CloseImage (max size: 2mb)
Clear
Drop files here to upload
Or drag a symbol into the upload area
Image description/alt-tag Image caption Image link Rollover Image (max size: 2mb)
Clear
Drop files here to upload
Or drag a symbol into the upload area
Border colour
 
Rotate
Skew (x-axis)
Skew (y-axis)
CloseImage (max size: 2mb)
Clear
Drop files here to upload
Or drag a symbol into the upload area
Image description/alt-tag Image caption Image link Rollover Image (max size: 2mb)
Clear
Drop files here to upload
Or drag a symbol into the upload area
Border colour
 
Rotate
Skew (x-axis)
Skew (y-axis)
CloseImage (max size: 2mb)
Clear
Drop files here to upload
Or drag a symbol into the upload area
Image description/alt-tag Image caption Image link Rollover Image (max size: 2mb)
Clear
Drop files here to upload
Or drag a symbol into the upload area
Border colour
 
Rotate
Skew (x-axis)
Skew (y-axis)
CloseText Rollover Text Background colour
 
Rotate
CloseText Rollover Text Background colour
 
Rotate
CloseImage (max size: 2mb)
Clear
Drop files here to upload
vippng.com-free-png-background-images-3612977.png
0.5 MB
vippng.com-free-png-background-images-3612977.png
Or drag a symbol into the upload area
Image description/alt-tag Image caption Image link Rollover Image (max size: 2mb)
Clear
Drop files here to upload
Or drag a symbol into the upload area
Border colour
 
Rotate
Skew (x-axis)
Skew (y-axis)
CloseImage (max size: 2mb)
Clear
Drop files here to upload
Or drag a symbol into the upload area
Image description/alt-tag Image caption Image link Rollover Image (max size: 2mb)
Clear
Drop files here to upload
Or drag a symbol into the upload area
Border colour
 
Rotate
Skew (x-axis)
Skew (y-axis)
CloseImage (max size: 2mb)
Clear
Drop files here to upload
Or drag a symbol into the upload area
Image description/alt-tag Image caption Image link Rollover Image (max size: 2mb)
Clear
Drop files here to upload
Or drag a symbol into the upload area
Border colour
 
Rotate
Skew (x-axis)
Skew (y-axis)
CloseImage (max size: 2mb)
Clear
Drop files here to upload
Or drag a symbol into the upload area
Image description/alt-tag Image caption Image link Rollover Image (max size: 2mb)
Clear
Drop files here to upload
Or drag a symbol into the upload area
Border colour
 
Rotate
Skew (x-axis)
Skew (y-axis)
CloseImage (max size: 2mb)
Clear
Drop files here to upload
Or drag a symbol into the upload area
Image description/alt-tag Image caption Image link Rollover Image (max size: 2mb)
Clear
Drop files here to upload
Or drag a symbol into the upload area
Border colour
 
Rotate
Skew (x-axis)
Skew (y-axis)
CloseVideo/audio player embed code (YouTube/Vimeo/Soundcloud)
Rotate
CloseImage (max size: 2mb)
Clear
Drop files here to upload
Or drag a symbol into the upload area
Image description/alt-tag Image caption Image link Rollover Image (max size: 2mb)
Clear
Drop files here to upload
Or drag a symbol into the upload area
Border colour
 
Rotate
Skew (x-axis)
Skew (y-axis)
CloseText Rollover Text Background colour
 
Rotate
CloseText Rollover Text Background colour
 
Rotate
CloseVideo/audio player embed code (YouTube/Vimeo/Soundcloud)
Rotate
CloseImage (max size: 2mb)
Clear
Drop files here to upload
Or drag a symbol into the upload area
Image description/alt-tag Image caption Image link Rollover Image (max size: 2mb)
Clear
Drop files here to upload
Or drag a symbol into the upload area
Border colour
 
Rotate
Skew (x-axis)
Skew (y-axis)
CloseText Rollover Text Background colour
 
Rotate
CloseVideo/audio player embed code (YouTube/Vimeo/Soundcloud)
Rotate
CloseVideo/audio player embed code (YouTube/Vimeo/Soundcloud)
Rotate
CloseText Rollover Text Background colour
 
Rotate
CloseText Rollover Text Background colour
 
Rotate
CloseText Rollover Text Background colour
 
Rotate
CloseText Rollover Text Background colour
 
Rotate
CloseText Rollover Text Background colour
 
Rotate
CloseText Rollover Text Background colour
 
Rotate
CloseText Rollover Text Background colour
 
Rotate
CloseText Rollover Text Background colour
 
Rotate
CloseVideo/audio player embed code (YouTube/Vimeo/Soundcloud)
Rotate
CloseVideo/audio player embed code (YouTube/Vimeo/Soundcloud)
Rotate
CloseVideo/audio player embed code (YouTube/Vimeo/Soundcloud)
Rotate
CloseVideo/audio player embed code (YouTube/Vimeo/Soundcloud)
Rotate
CloseImage (max size: 2mb)
Clear
Drop files here to upload
Or drag a symbol into the upload area
Image description/alt-tag Image caption Image link Rollover Image (max size: 2mb)
Clear
Drop files here to upload
Or drag a symbol into the upload area
Border colour
 
Rotate
Skew (x-axis)
Skew (y-axis)
CloseImage (max size: 2mb)
Clear
Drop files here to upload
Or drag a symbol into the upload area
Image description/alt-tag Image caption Image link Rollover Image (max size: 2mb)
Clear
Drop files here to upload
Or drag a symbol into the upload area
Border colour
 
Rotate
Skew (x-axis)
Skew (y-axis)
CloseImage (max size: 2mb)
Clear
Drop files here to upload
Or drag a symbol into the upload area
Image description/alt-tag Image caption Image link Rollover Image (max size: 2mb)
Clear
Drop files here to upload
Or drag a symbol into the upload area
Border colour
 
Rotate
Skew (x-axis)
Skew (y-axis)
CloseImage (max size: 2mb)
Clear
Drop files here to upload
Or drag a symbol into the upload area
Image description/alt-tag Image caption Image link Rollover Image (max size: 2mb)
Clear
Drop files here to upload
Or drag a symbol into the upload area
Border colour
 
Rotate
Skew (x-axis)
Skew (y-axis)
CloseText Rollover Text Background colour
 
Rotate
CloseText Rollover Text Background colour
 
Rotate
CloseVideo/audio player embed code (YouTube/Vimeo/Soundcloud)
Rotate
CloseVideo/audio player embed code (YouTube/Vimeo/Soundcloud)
Rotate