AAG 2019, April 3-7 2019, Washington DC

April 9, 2019 | james

Targeting an entirely new audience, James headed to the American Association of Geographer's 2019 meeting in Washington DC, to present on one of threee panels dedicated to: Geographies of Digital Games. There was an incredibly high demand for slots on the theme, so we were lucky to be granted a slot - but whilst one panelist had to pull out the evening before, this just meant we had an extra 15 minutes to talk about Litcraft (and the project proper, of course).

the panels were filled with fascinating papers, highlighting just how versatile the reaserch area was. From looking at map use in game, to the was in which AR games (such as Pokemon Go) didn;t consider physical or cultuural inappropriateness against particular locational generations. It was a pleasure to be part of such a program

 

An incredibly useful panel, good contacts were made, sound advice received (and given), and suggestions for North American partnerships (which we are sorely lacking currently), all borne from a disciplinary perspective we hadn't yet been able to engage with.  Especially given our thoughts and proactive work against a GIS standard... but such fears were ungrounded. The event was a thorough success and well worth sending him over to. Thanks to Ian Gregory for pointing us in their direction initially! It was a staggeringly huge conference