Ken Pfeuffer

PhD student


I am a PhD student in the School of Computing & Communications at Lancaster University under the supervision of Professor Hans Gellersen. I am interested in novel user interface technologies that exploit gaze information inferred from our eyes, intersecting the areas of eye tracking and human computer interaction. I received a BSc and MSc degree in applied computer science of the University of Duisburg-Essen, Germany, working on mobile projector interaction and eye based user interfaces.

Look together: using gaze for assisting co-located collaborative search
Zhang, Y., Pfeuffer, K., Chong, M.K., Alexander, J.M., Bulling, A., Gellersen, H.G. 02/2017 In: Personal and Ubiquitous Computing. 21, 1, p. 173-186. 14 p.
Journal article

Extending touch with eye gaze input
Pfeuffer, K. 2017 Lancaster University. 158 p.
Doctoral Thesis

GazeArchers: playing with individual and shared attention in a two-player look&shoot tabletop game
Pfeuffer, K., Alexander, J., Gellersen, H. 12/12/2016 In: MUM '16 . New York : ACM p. 213-216. 4 p. ISBN: 9781450348607.
Conference contribution

Gaze and touch interaction on tablets
Pfeuffer, K., Gellersen, H. 16/10/2016 In: UIST '16 . New York, NY, USA : ACM p. 301-311. 11 p. ISBN: 9781450341899.
Conference contribution

Partially-indirect Bimanual Input with Gaze, Pen, and Touch for Pan, Zoom, and Ink Interaction
Pfeuffer, K., Alexander, J., Gellersen, H. 7/05/2016 In: CHI '16 Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems. New York : ACM Press p. 2845-2856. 12 p. ISBN: 9781450333627.
Conference contribution

Gaze-shifting: direct-indirect input with pen and touch modulated by gaze
Pfeuffer, K., Alexander, J., Chong, M.K., Zhang, Y., Gellersen, H. 11/2015 In: UIST '15 Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology. New York : ACM p. 373-383. 11 p.

A collaborative gaze aware information display
Pfeuffer, K., Zhang, Y., Gellersen, H.G. 7/09/2015 In: UbiComp/ISWC'15 Adjunct . Osaka : ACM p. 389-391 . 3 p.

Gaze+touch vs. touch: what’s the trade-off when using gaze to extend touch to remote displays?
Pfeuffer, K., Alexander, J.M., Gellersen, H.G. 30/08/2015 In: Human-Computer Interaction -- INTERACT 2015. Springer International Publishing p. 349-367. 19 p.

Gaze-touch: combining gaze with multi-touch for interaction on the same surface
Pfeuffer, K., Alexander, J., Chong, M.K., Gellersen, H. 10/2014 In: UIST '14 Proceedings of the 27th annual ACM symposium on User interface software and technology. New York : ACM p. 509-518. 10 p.

Pursuit calibration: making gaze calibration less tedious and more flexible
Pfeuffer, K., Vidal, M., Turner, J., Bulling, A., Gellersen, H. 2013 In: Proceedings of the 26th annual ACM symposium on User interface software and technology (UIST '13). New York : ACM p. 261-270. 10 p.

Pursuits: eye-based interaction with moving targets
Vidal, M., Pfeuffer, K., Bulling, A., Gellersen, H.W. 2013 In: CHI '13 Extended Abstracts on Human Factors in Computing Systems. New York, NY, USA : ACM p. 3147-3150. 4 p.